#1
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 8, 2026
in the Magic Dream region
#2
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 21, 2026
in the Magic Dream region
#3
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 13, 2026
in the Magic Dream region
#4
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 5, 2026
in the Magic Dream region
#5
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 21, 2026
in the Magic Dream region
#6
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 6, 2026
in the Magic Dream region
#7
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 6, 2026
in the Magic Dream region
#8
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 7, 2026
in the Magic Dream region
#9
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 6, 2026
in the Magic Dream region