#1
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 1, 2026
in the Magic Dream region
#2
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 7, 2026
in the Magic Dream region
#3
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 20, 2026
in the Magic Dream region
#4
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 14, 2026
in the Magic Dream region
#5
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 1, 2026
in the Magic Dream region
#6
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 26, 2026
in the Magic Dream region
#7
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 20, 2026
in the Magic Dream region
#8
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 28, 2026
in the Magic Dream region
#9
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 28, 2026
in the Magic Dream region
#10
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).regularCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on May 1, 2026
in the Magic Dream region