#1
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).amishCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on Feb 1, 2026
in the Outer Fringe region
#2
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).amishCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on Feb 1, 2026
in the Parsnip Greens region
#3
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).amishCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on Feb 2, 2026
in the Outer Fringe region
#4
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).amishCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on Feb 2, 2026
in the Outer Fringe region
#5
normalLength of the game; normal, fast, or long.zilchPlaying with Zilch rules (zilch) or not (standard).goalPlaying to a high score (goal) or playing a fixed number of turns (round).amishCan take over rolls (amish) or not (regular).crazyPlaying with Crazy dice (crazy) or not (sane).wildPlaying with Wild dice (wild) or not (tame).
on Feb 1, 2026
in the Parsnip Greens region